Ubisoft has announced the launch of its first playable generative AI research project, "Teammates." This project aims to enhance the player's gaming experience by combining real-time voice commands with enhanced gameplay. The project uses a first-person shooter (FPS) mechanism, where players take on the role of a member of a resistance group in a dystopian future world, tasked with infiltrating an enemy base to find five missing teammates.

In the game, players will be given an AI voice assistant named Jaspar. This assistant can accept simple and natural voice commands, helping players highlight information, provide background information, adjust game settings, and pause the game. The underlying system of Jaspar is capable of processing various information and contextual clues in the game environment, making the player's gaming experience more smooth and rich.
Additionally, the game features two AI NPCs named Pablo and Sofia. These two AI characters have new advanced capabilities, allowing players not only to directly command them but also to communicate with them. This innovative form of interaction makes the game more vivid and increases the emotional connection with the NPCs.
The launch of the "Teammates" project marks Ubisoft's exploration and application of generative AI in the gaming field, demonstrating the company's bold vision for the future of gaming experiences. The interaction between players and AI assistants and NPCs in the game not only enhances the playability of the game but also allows players to experience the new fun brought by technology.
Key Points:
🎮 Ubisoft launches the "Teammates" project, combining generative AI with FPS game mechanics.
🗣️ AI assistant Jaspar can process voice commands, provide background information, and adjust settings.
👥 AI NPCs Pablo and Sofia can interact with players, increasing the fun of the game.
